
|
 |

 |
 |
This area of the site is dedicated to rule sets for both Tabletop
and Wargames. Here we hope to present a diverse array of game mechanics
for strategists and tactitians alike. At times we will focus upon
the tried and tested rules that are already available on the market.
At other times we will introduce you to rules which are still being
developed.
Every time a new article added to this section, a headline will appear
in the right-hand margin of the page. This will also be reflected
throughout other pages in the site. In this way you can be assured
of being kept up-to-date about the very latest additions.
Whilst we will always endeavour to keep this area bubbling over with
the very latest ideas and developments, we're also relying on visitors
to the site making their own contributions. Even though we can't promise
to put your name up in lights - we can at least put it up in
pixels! Furthermore, if we believe your ideas have got real potential,
you may earn the right to your very area within the site.
For more information, and guidelines about what to do next, please
contact Antar at Total Model
|
 |
 |
|
 |


 |
 |
 |
 |
 |
|
|
 |
 |
 |
 |
 |
|
-
|
|
|
-
|
|
|
-
|
|
|
-
|
|
|
-
|
|
|
-
|
|
|
-
|
|
|
-
|
|
|
-
|
|
|
-
|
|
|
-
|
|
|
-
|
|
|
-
|
|
|
-
|
|
|
-
|
|
|
-
|
|
|
-
|
|
|
-
|
|
|
-
|
|
|
-
|
|
|
-
|
|
|
-
|
|
|
-
|
|
|
-
|
|
|
-
|
|
|
-
|
|
|
-
|
|
|
-
|
|
|
-
|
|
|
-
|
|
|
-
|
|
|
-
|
|
|
-
|
|
|
-
|
|
|
-
|
|
|
-
|
|
|
-
|
|
|
-
|
|
|
-
|
|
|
-
|
|
|
-
|
|
|
-
|
|
|
-
|
|
|
-
|
|
|
-
|
|
|
-
|
|
|
-
|
|
|
-
|
|
|
-
|
|
|
-
|
|
|
-
|
|
|
-
|
|
|
-
|
|
|
-
|
|
|
-
|
|
|
-
|
|
|
-
|
|
|
-
|
|
|
-
|
|
|
-
|
|
|
-
|
|
|
-
|
|
|
-
|
|
|
-
|
|
|
-
|
|
|
-
|
|
|
-
|
|
|
-
|
|
|
-
|
|
|
-
|
|
|
-
|
|
|
-
|
|
|
-
|
|
|
-
|
|
|
-
|
|
|
-
|
|
|
-
|
|
|
-
|
|
|
-
|
|
|
-
|
|
|
-
|
|
|
-
|
|
|
-
|
|
|
-
|
|
|
-
|
|
|
-
|
|
|
-
|
|
|
-
|
|
|
-
|
|
|
-
|
|
|
-
|
|
|
-
|
|
|
-
|
|
|
-
|
|
|
-
|
|
|
-
|
|
|
 |
 |
 |
|
|
 |
 |
 |
 |